Heist Night
A Single Player Fast Paced Roguelike Strategy Heist Board Game where you build and go through a heavily guarded bank with your wits, gadgets, and luck.
A Unique and Engaging Single Player Fast Paced Strategy Heist board game. Navigate a heavily guarded bank, utilize wits, gadgets, and luck to steal The Star Diamond. Watch for cameras, find items, and brace for random events. Get in, secure the diamond, and exit smoothly. Randomized buildings for a one-of-a-kind experience.
Constructed the core gameplay loop of building out the bank and the rules centered around all the 6 different room types and hazards and the 3 different characters and multiple items and events.
Scheduled private play sessions in order to gather feedback on gameplay and design decisions.
Created the art for the 33 different cards that make up the game board which includes the character cards, the room cards, and the item and event cards.
Contributions
Post Mortem
Games were always one sided: Heist Night aimed for challenging gameplay but ended up one-sided. Despite attempts to adjust, the game remains imbalanced, causing frustration for players.
Why are there so many rules: Heist Night's random nature necessitates many rules for balance and player understanding. The extensive rulebook is text-heavy, causing confusion and readability issues for players. Refinement is needed.
No Incentive for Replaying: No replay value in Heist Night due to lack of player growth measure and rewards. Randomness hinders scoring and discourages sustained engagement. Playtest feedback highlights absence of progression system.